Introduction to 3D Graphics using Blender
Nick Porcaro, May 7th, 2008
this talk: http://www.blendernyc.org/demo.html
email: nick@porcaro.org
• Introduction
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Open Source: Windows, Mac, Linux, interface the same because it's done in OpenGL
• Interface
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Window Types
Menus
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Preferences (mouse, view name, etc)
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Navigating (views, axes etc)
• Mesh Editing
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Edges, Faces, Vertices, Extrusion
Modifiers
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Sculpt Tool (go into Linux to do this, bug in Tiger on the latest MacBook Pro)
• Texturing
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Adding a material
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Shaders
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UV Mapping
• Animation
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Simple animation of an object using IPO editor
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Enables real time interaction
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Watch out, its future is uncertain
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Crystal Space a possible alternative
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OGRE 3D
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Quake
• Complex Examples
• Blender Resources on the Internet